Issue #16 of Immersethe monthly digital publication focused on emerging nonfiction storytelling edited by DCS director Jessica Clark is now live. It features an article by Dan Archer, who delves into his research at the Tow Center for Digital Journalism at Columbia Journalism School on VR and empathy and his sketches from the i-Docs conference earlier this spring.

American University’s Pat Aufderheide provides this issue’s Field Notes on the evolution of social impact VR. Aufdefheide points out that due to VR’s ever-changing development and lack of archiving, “VR’s experimental era could be really hard for anyone later to experience again.”

As part of the Making a New Reality series, in this issue Kamal Sinclair provides an argument to design for justice and well-being. She writes, “When we design for the margins and for justice, we establish balance and allow everyone to benefit from the development of these latent human potentialities.”

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